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3.0 Content

Ever since as early as April of 2013, Trion have been hinting at a Rift 3.0 Content. Below I will be constantly updating with information on Rift 3.0 and what it entails for the player base.

Everything below is subject to change and some features may be completely removed by the time 3.0 hits Live.


  • What is 3.0 About?.
  • The Whiteboard.
  • The Image.
  • The Features.
    • New Souls
    • Bigger Role to Companions
    • Others

What is 3.0 about?

Rift 3.0 will be about the Plane of Water. This Plane is filled with secrets, nightmares and insanity. The Sirens’ songs and Sinister Presences in the game have indicated the presence of an ancient, evil race known as the Akvan. They are asleep, but a device found during the underwater quest-chain on Ember Isle indicates they won’t be for long.

It is certain that Rift 3.0 will be heavily influenced by nightmares, insanity, secrets, dark magic and water-related content.

There will be new storyline quests, instant adventures, carnages, chronicles, dungeons and raids as with any new continent/island content as well as new features not yet available in the game.


“Nightmare Tide” is the name of the 3.0 expansion.

The Whiteboard

Whiteboard1All hail the all-mighty Whiteboard! Hail!

Back in April 2013, one of the numerous weekly Livestreams that Trion showcased revealed a startling Whiteboard with a ton of clues to possible future content. Trion has used a Whiteboard to reveal future content before, and this was likely another teaser by the company to its player base.

For more details on speculation on what is listed on the Whiteboard, check out the article.

The Image

The Rift 3.0 Plane of Water Image is a cross-section of the Plane of Water.

3.0conceptmapThis appeared on the 3.0 Whiteboard but was too small to make out. Luckily Dead Simon had a much larger copy and focused it in on the webcam during a Rift Livestream. It reveals that there are multiple layers of content in Rift 3.0.

For more details on the 3.0 Plane of Water Image, check out the article.

Nightmare Tide World Map – WIP

TehFrank datamined a work-in-progress version of the RIFT 3.0: Nightmare Tide World Map:

3.0 Work in Progress MapCurrently seems to have 3 major zones: Goboro Reef in the bottom-left, Draum Heim in the bottom-right and Tarken Glacier up top.

For a slightly more detailed version of some portions of the map, check out our mini-map compilations:


RIFT 3.0 Zone Exploration Achieves

There’s a large amount of locations for each zone, as shown above. Some interesting locations pop up such as “Shadow Scion”, “Landquarium” and “Prison of the Old Gods”.

The Features

Dead Simon stated that they are looking to add small bits of Water Content prior to Rift 3.0 to see player response and get a feel for just how much water content versus ‘dry’ content they want to implement in Rift 3.0.

Below is an assortment of content we’ve heard about from official channels.

Last Updated: 11th August 2014

Name: “Nightmare Tide”

ETA: Unknown.

However, certain information we know thus far:

  • Initial 3.0 Closed Beta Testing has begun with a very small handful of external players since late May 2014. [r]
  • There is no Patch 2.9.

Cost: Free.

Daglar mentioned during the Dendrome Livestream that Rift 3.0 will be free. All content and any possible level caps will be free.

Instanced Content

RIFT 3.0: Nightmare Tide will open up with the following instanced content: [r]

  • 6 new Dungeons (Normal/Expert)
  • 1 new Chronicle
  • 1 new Sliver
  • 1 new Raid

Of course, as we get new 3.x patches, new instanced content will open up later on.

Further Information Compilation

Initial Nightmare Tide 3.0 Expansion Information

Preparing for 3.0. - Find out what sort of things you should look at to prepare for 3.0!3.0 Expansion Content. (list below subject to change): ["Nightmare Tide"]

Datamining Gallery of Skins, Models and other 3.0-related items.

More Datamined Skins, Models and other 3.0-related items.

Datamined 3.0 Maps


More will be posted as they come to light!

Note: Rift Store Vials will not be nerfed when 3.0 hits. (so it won’t be like the old Veteran vials that were nerfed when SL hit). [ref: Daglar] [Screenshot]

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14 Comments on “3.0 Content”

  1. Axian
    December 2, 2013 at 8:21 pm #

    sounds great! cant wait for some new content. blizzard should take note. it is entirely possible to go free to play and still keep the game fresh

    • Zibbe
      May 21, 2014 at 9:59 am #

      Considering Blizzard gets ‘extra’ money from selling Mounts and Pets and vanity items. They could easily have WoW F2P and make as much, or even MORE.

    • XS
      May 29, 2014 at 8:12 am #

      You guys mean Activision right? Blizzard being on the logo still is a memento so that they don’t lose customers any faster than they already are.

    • Ishamael
      June 29, 2014 at 11:36 am #

      At XS, it has always been Activision Blizzard since after Silicon & Synapse…. so, actually, it’s been Blizzard all along, just different heads of management.

  2. Steve Blease
    June 9, 2014 at 2:42 am #

    One thing that used to make me feel ill with frustration and angst in WoW was any part that involved my character in water. I hate any game that means I am submerged and not fully in control. That feeling of floating about like a turd in a bath is 100% not for me. Please make the water content as near to zero as possible.

    • June 9, 2014 at 3:05 am #

      I recall Trion stated that not all parts of the Plane of Water will be water content and that they got some good data from the underwater quest-chain on Ember Isle about how players don’t like it if everything is under water – but don’t mind if bits and pieces were.

      With 3.0 you got the above-water portions of Goboro Reef as well as Tarken Glacier zones. They could also potentially put the Draumheim city zone in an ‘bubble’ so that you aren’t swimming around the entire time. That said, there are ‘Water Mounts’ and ‘Amphibious Mounts’ so there will probably still be a decent chunk of content underwater.

  3. girininjoo
    June 17, 2014 at 8:04 am #

    I really hope Trion will keep the water element as tiny as possible (still wishing for non-existent) . I know, being as it is about the Plane of Water makes this wish fruitless. Still, moving and fighting underwater made the Ember Isle quest line almost unbearably clumsy. Set aside that I personally don’t care much about underwater graphics, either.

    • Ishamael
      July 27, 2014 at 7:00 am #

      I’m not sure to which you mean, clumsy underwater fighting? It was more like zero-G fighting, and for any type of AoE/Cleave/Burst this type of fighting is amazing, as you can move your cleaves and bursts around to hit even MORE enemies than you could before.

  4. Karo
    August 11, 2014 at 1:47 am #

    This just screams Cthulu. “Underwater” “insanity” “Prison of the Old Gods”… I’m looking forward to this update.

  5. Karo
    August 11, 2014 at 3:08 am #

    Now that is a thing made purely of nightmares… hentai nightmares.


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