PTS News: Upcoming Changes to Cleric Purifier Soul

As you may be aware, Kervik, the Mage and Cleric Class Lead has been working on changes to some Cleric souls as of late. The Inquisitor, Shaman, Druid and Cabalist soul changes have been added to the game since the latest RIFT 2.3 Hotfix #13.

The last of the Cleric souls that has been getting tweaked lately is the Purifier soul.

Below is a few quotes from Kervik:

Purifier Ward Changes
Here’s the breakdown of the current version of the Wards:

  • Ward of Flame – 3s non-moving channel. Heals and applies an absorb stack every second. Less healing/absorb total over the 3 seconds than the other 2 wards.
  • Ward of Fire – 3s cast time. Large heal and moderate absorb.
  • Ward of Scorching – 2s cast time. High mana cost. Largest heal and absorb of the Wards.

Originally Posted by Kervik on 1st August 2013.

Upcoming Purifier PTS Changes
Hey all,
A couple updates on things heading out to PTS for Purifier. With this update I’m backing away from the bigger changes and moving things back towards a version closer to what the Purifier is on live.

  • Removed Flame Cascade.
  • New Ability: Fire Nova – Removes Burnout from up to 3 allies within 35m, healing and refreshing all active Wards. Instant cast. 30s cooldown. This ability is obtained by spending 61 points in the Purifier soul.
  • Removed Roaring Flames. Restored Ward of Fire to its current location on Live.
  • Absorb effects from Wards now stack. (This means you can have absorbs from each of the Wards on a target, but you still can only have a single stack of Ward of Fire at a time.)
  • Ward of Flame is now a 3 second channeled ability restoring health over 3s. Applies a stacking absorb shield effect each second. Lasts 10s. Max 3 stacks.
  • Feed the Flames now applies Feed the Flames to allies when they are affected by a Symbol buff, increasing healing received from Fire abilities by 10/20%.
  • Inflame now causes your Flame Lance and Fire Wall cause an additional 10/20% of their damage over 3s. Allows you to have an additional 1/ 2 Fire Walls active, but reduces the damage of Fire Wall by 10/20%.

The idea of having Burnout stacks on the caster is an interesting one. I’ll give it some thought and see what sort of options there are in working with that sort of a mechanic.

Originally Posted by Kervik on 1st August 2013

It’s a shame Kervik is removing Flame Cascade. It would have been a nice little AoE heal during fights where the raid is tight together. Perhaps a fight that doesn’t require a warden and only needs a small amount of AoE healing above what chloros can dish out during a particularly add-heavy phase of an encounter. Animation looked awesome. Basically a firewall that bosses like Ituziel and Maelforge cast.

Roaring Flames and Flame Cascade were probably attempts by Kervik at increasing Purifier’s dps whilst providing some AoE healing to act as a buffer against the loss of Symbol spam. Guess their removal shows it just didn’t work out.

Besides the above, they also added in Cauterizing Wave which removes 1 Curse, Disease or Poison from up to 10 party or Raid members which pretty much replaces the need to go 20 points into Sentinel for Empowering Light (although you do get Healer’s Covenant going 20 points into Sentinel).

The Ward stacking could perhaps provide some incentive to go Purifier in a Warfront, although the long cast times and Ward of Flame becoming a stand-still channeled ability won’t solve the long cast time + high risk of being CC’d that Puri’s currently have.

Having up to 3 Fire Walls active at a time is going to be annoying. Will be a tiny boost to dps, especially in an AoE situation but those graphics…
I suspect there will be a lot of Firewall spam in Tempest Bay.

Fire Nova seems absolutely amazing though, especially when you properly manage Ward stacking and Symbol buffs with Feed the Flames up on your 3 primary targets.

Conclusion

For now the changes above haven’t been applied to PTS yet but I’m sure a lot of Clerics will be testing things out when they do go up. The changes look good and although I’m already missing casting Flame Cascade on all the dummies in Tempest Bay – dps can be figured out some other way to bring Purifier towards Sentinel-level dps.

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