interviews RIFT on 3.0: Nightmare Tide

General Nightmare Tide Feature Image has interviewed Game Director Bill “Daglar” Fisher, Lead Content Designer Mike “MikeD” Daugherty and Community Manager Eric “Ocho” Cleaver about 3.0: Nightmare Tide.

You can find the full article here.

Quick summary:

  • Most of Plane of Water will actually be on ‘dry’ land. Only about 10% of quests require swimming;
  • “It is the dreams and nightmares of all Telarans made manifest” – MikeD;
  • Quests will become more compact but there will still be side-quests to discover, and Carnages still exist although the focus will be on exploring;
  • Nightmare Rifts are fast-paced with strict timers for stages, power-ups to gain and a variety of rewards (no specifics);
  • Equipment slots will be gainable in-game via currency (other than REX) and although it won’t be easy to obtain, it won’t be excessive. They will add power to your character but it won’t be “make or break”. also had the ‘Skelf Shaman’ image:

RIFT 3.0 Nightmare Rift Skelf Shaman

Check out the full article at here!

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