Trion reveals some lore on one of the bosses of Hammerknell Fortress – Vladmal Prime, and links it up with Valeri Prime (which you meet in the chronicle) as we draw closer to Tier 2.
Trion adds a new article on their RIFT site about the upcoming Citadel of Insanity 5-man dungeon!
Trion posts a new Tales of the Deep lore piece “Picnic in Draumheim” exploring the ability that progenitors have to create and even re-shape what exists in the Plane of Water. The lore also seems to suggest that the nightmares are endless – you can ‘kill’ them, but as long as a progenitor dreams the nightmare up again, it will be reborn. Follow Max the bogling with a mallard mask and Oliver, the mallard with a bogling mask on their brief adventure at the Landquarium in Draumheim!
Trion has posted two articles taking a look at the lore behind the Tree of Gyel and its subsequent conversion into the metal-laced Gyel Fortress. A quick peek of Gyel Fortress’ inhabitants is also shown off as well as brief mentions of some of the new NPC factions/races in Nightmare Tide.
New lore and preview posts added to the RIFT website: One introducing parts of Goboro Reef and the other on lore surrounding Grenk and Akvan Tiroyogo.
News tidbits for 9th July 2014 – Summerfest Capture Them All re-enabled (but Friendship Bracelet issues); a potential Toggle-able ‘Alert’ Tab as a future milestone; Warrior Reaver changes with details next Monday (some teasers for now); and a few more RIFT 3.0 Nightmare Tide lore tidbits.
With some of the latest tweets by Trion, it seems as though they may be using a new hashtag for lore-related posts: #TideLore. There’s also information about the Akvan as well as different moons in the sky of the Plane of Water.
Trion has posted a lore piece for RIFT’s 3.0: Nightmare Tide expansion called “Tales of the Deep: Imaginary Threats” in the form of a report by Empyreal Alliance’s Naval Defense Force Commander Blaith.
Trion Worlds has posted a “RIFT Behind the Scenes: Underlord of Lore Captain Cursor” Article going over Captain Cursor’s role in RIFT and what it is like writing for a game and shaping the world of Telara.