PvP Dimension items are up on the Live shards! There’s a new PvP category under Dimensions as well as a Dimensions category under PvP on the Rift Store.
Find out all there is to know about the current set of PvP Dimensions – how they work, what the items do.
(any Credit prices displayed include the 10% Patron discount. Non-Patrons do not receive this discount)
Table of Contents:
- How it Works
- Black Garden Dimension Key
- Spawn/Respawn Items
- Scoreboard Items
- Zone Items
- Managing PvP Dimension Items
- Help – I’m Stuck!
- Some Ideas
How It Works
Basically PvP Dimensions work through the placement of PvP Dimension items in a Dimension. Up to 3 teams can compete. The basic scoreboard currently allows for kill-based scoring with a timer.
Items are available for purchase with Credits from:
- Rift Store -> Dimensions -> PvP
- Rift Store -> PvP -> Dimensions
Basic Team Items
There’s a Join Banner to join a team; Start Point to indicate where a team starts and Spawn Point to indicate where players respawn for each team.
When you place down a Scoreboard item into the dimension (which indicates the time and how many teams can participate in a match), a timer will begin giving you a set time to join a team (by clicking on a team’s banner).
When you click on a team’s banner, you will be ported to the Start Point item for your team. Once the join timer ends, the match begins.
You don’t need the scoreboard item to PvP – but scoring won’t be tracked otherwise.
There are a variety of Zone items that indicate areas where you can earn points. There are also items that make certain areas deal damage or even out-right kill you, as well as items that allow spectators to watch the match without affecting the match.
Note: The PvP Dimension items do not have to be used for PvP. You can have 1 to 3 teams and use the various Zone items for other activities such as obstacle courses, deadly mazes and unforgiving jumping puzzles.
You could potentially also use the Join Banner and Start Point items as teleports for your dimension.
Black Garden Dimension Key
There’s a new Black Garden Dimension Key. Currently it is only obtainable by purchasing one of the Dimension PvP Packs. The ‘2 Team Start Pack’, ‘3 Team Starter Pack’ and ‘Dimension PvP: Complete Pack’ all contain this dimension.
The Dimension itself looks exactly like the Black Garden warfront, minus the power orbs and the Fang in the middle. As such, it’s likely aimed at 2-team matches unless you can find a way to make it fair for a 3-way match.
Item Limit Upgrades:
- 315 Item Limit – Free
- 470 Item Limit – 90p
- 945 Item Limit – 270p
- 1,260 Item Limit – 540p
- 2,520 Item Limit – 4,800p
There’s spawn/respawn and join items for up to 3 different teams. The Zone items will even work if you only have one team set up – so this can be used for non-PvP activities.
Just as its name suggests, these are Team Select Banner items. Click on them prior to a match to select the team you wish to join. You can have both 2-team matches and 3-team matches based on the Scoreboard items you use.
Simply click on a team when a Scoreboard item has been dropped (and the Join timer starts) and you will be ported to the Start Point for your team.
Start Point items determine where you begin the match. These can be separate from respawn points so you can make a map where people start in a different location from where they respawn.
They could also be used to potentially allow for teleportation around a dimension even for non-PvP use.
Note: Be 100% sure the Start Point is not near any Damage or Kill-based Zones (unless that is intended).
Respawn Point items determine where you respawn during the match should you end up dying.
Note: Be 100% sure the Respawn Point is not near any Damage or Kill-based Zones (unless that is intended). Especially Kill-based Zones because players will get ‘stuck’ in an endless respawn/kill loop unless you exit the dimension.
Scoreboard Items can be placed anywhere in your dimension and it determines what type of match is played. Thus far there are:
- 5 minute matches for 2 teams
- 20 minute matches for 2 teams
- 10 minute matches for 3 teams
- 30 minute matches for 3 teams
Once a Scoreboard Item is placed down, the ‘match’ will activate. You receive a 35 second timer to join a team (by clicking on a team’s banner). This will teleport you to the Start Point for your team.
Once the join timer ends, the match begins.
It is likely that other options will be available in the future depending on how popular PvP dimensions end up becoming.
Note: You don’t need a Scoreboard item to PvP each other. However, you won’t get a score or ‘winner’ otherwise.
There are various items that do a variety of things for PvP Dimensions. There are team-specific score zones, damage zones, Kill zones, and invisible/blocking zones.
You can stack the zone items so that they stack their properties. I.e., stacking score zones will earn the respective team more points per kill. Stacking damage zones will cause damage ticks to be higher.
This thus allows for a variety of possible PvP dimensions to be made providing risk/reward benefits or changing up gameplay and strategies based on these zones.
Score Zones – Kill Counters
The Score Zones (Kill Counters) are zone-based dimension items that will determine in which areas of a particular map you are allows to gain points for killing another team’s players.
There’s currently 3 ranges – 10m, 25m and 3000m. Each team has a score item for each of the other teams. The above picture shows Dominion’s kill counters.
For the most part your basic PvP Dimension will just use the 3000m ones and include all scorers so that everyone can gain points for killing players from other teams in any location on the map.
However, you might want to create interesting PvP Dimensions that include areas (like near spawn camps) that you don’t want players to be able to earn points for. Other reasons would include the Kill Zone items where you may not want players to – for instance – grief their team by constantly running into Kill Zones, getting themselves killed, and scoring points for other teams.
Damage Zones – Hazard Zones
The Damage/Hazard Zone items deal small or large damage to players who stand within the zone’s range.
There are “PvP: Small Damage Zone” items that deal damage to all teams, or ones that are specific to an individual team as well as 10m and 25m versions of the items.
There’s a variety of uses for these Damage Zones – perhaps you can stack score zones on the opposite end of a team’s base but add damage zones for that team only so that although they can gain more points for killing players in that area, they also take damage. Risk vs Reward.
Stacking the Damage Zones can also be used to give Risk vs Reward strategies for shortcuts.
One example of making use of stacking Damage Zones would be a round, floating arena where you can knock players off to their deaths. You could make it so that the closer the players are to the center of the arena, the more damage they take. Thus players will attempt to remain in the outer ring whilst making sure not to get knocked back out.
The Kill Zones – as indicated – automatically kills a player. You can have ones that kill players from all teams or individual teams.
This can be used to quickly prevent spawn-camping. It can also be used to make PvP Dimensions more interesting by making knock-backs, pulls and fears become far more deadly.
Just make sure not to put Kill Zones at Starting Point or Respawn Points or else your dimension’s popularity will be short-lived.
Invisible Collision Zones
There are Invisible Spheres and Invisible Tile zone items. These make it so that those outside the Invisible Zone cannot go inside it, and those inside cannot go outside.
This is a simple way of creating barriers to prevent ‘exploits’ in your map. It also allows for PvP Dimensions where the teams spawn in close proximity but are unable to interact with each other.
The Invisible Zones are also great for allowing spectators to watch the map whilst preventing them from joining in or messing with a match that has begun.
There are currently three major bundles and an Invisible Tile Kit. One is for 2-Teams, another for 3-Teams and one that contains everything. Each contains the Black Garden dimension Key.
Managing PvP Dimension Items
There’s quite a lot of PvP Dimension Items and once you get into stacking Damage Zones and Scoring Zones on top of each other you’ll soon find your dimension filled with a heap of icons all over the place – and that doesn’t include the actual non-PvP dimension items used to create the dimension itself!
The current PvP Dimension Item icons are not unique enough to use by sight on a PvP Dimension with any level of complexity above the basics ‘all’ Zone items as the game does not differentiate (visually) between, say, a Dom Kills Nightfall item and a Dom Kills Oathsworn item; or between various distance items (i.e. a 25m and 3000m looks the same visually).
Dimension Items Window
What you need to make use of is the Dimension Items window and its highlighting feature.
The Dimension Items window is found along the main Dimension Toolbar as the ‘page’/’notepad’ icon in the top-left hand corner.
You can sort this Chronologically (by date item was added) or Alphabetically as well as via the individual categories. This helps sort out between PvP Items and dimension-building items.
There’s also a Search feature to search individual items.
When you select an item in your dimension, it will be highlighted in the Dimension Items window. The reverse happens if you click on the item directly in the Dimension Items window (i.e., it gets highlighted/selected in the dimension).
Help – I’m Stuck!
You may become stuck in a loop if you end up putting a Kill zone that overlaps your Respawn point.
If this happens and you have edit rights to the dimension – move the respawn point elsewhere.
If not, the following options should be able to work:
- Use Soul Walk and run far away from where you died in a place that doesn’t have a Kill zone. If you accidentally ended up in a troll dimension then this may not be an option (if they filled the place with kill zones or blocked movement via invisible spheres/tiles).
- Right-click the Exit button (usually in the same location as your in-game clock and mail alert) and “Leave Area”.
- Log off/Close the Rift Client. This would be a last resort if the above do not work.
Below are a bunch of ideas to make use of PvP Dimension Items:
- Invisible Collision Items used to allow spectators to view the matches.
- Invisible Collision Items to create see-through, domed buildings or bridges/windows/glass floors.
- Invisible Collision Items to separate participants in a race/obstacle course.
- Invisible Collision Items to allow a contest holder or livestreamer to watch players running through a Maze.
- Damage and Kill Zone items used to create hazardous areas and traps in a maze or obstacle course.
- Damage and Kill Zone items to make failing a jumping puzzle that much more deadly.
- Join Banner + Starting Point items used to allow players to teleport to various out-of-the-way locations in your dimension. Could also use it to quickly teleport players from one jumping puzzle to the next.
Hope this guide helps you understand PvP Dimensions and perhaps give ideas to its use, both in PvP as well as for activities in dimensions that are non-PvP.