
Below you can find guides to the dungeons/raids associated with the Nightmare Tide expansion in RIFT.
Raid Rift Guides
Nightmare Tide Raid Rifts can be purchased from the RIFT Store -> Rifts -> Raid Rifts.
- Raid Rift – Plane Crawler Project [Video]
- Raid Rift – The Sea of Ladon [Text]
- Raid Rift – The Darkest Magic [Video]
Expert Dungeon Guides
A few guides by dotSilver, Seatin, Oria Xu and RiftRaidGuides.com on the Level 65 Expert Dungeons:
- Chronicle: Shadow From the Beyond [Video]
- Chronicle: Rhen of Fate [Video]
- Citadel of Insanity – [Google Doc] [Text] [Video]
- Return to Iron Tomb – [Google Doc] [Text] [Video]
- Return to Empyrean Core [Video]
- Gyel Fortress [Video]
- Glacial Maw [Video]
- Nightmare Coast [Video]
Raid Guides
Raid guides for Nightmare Tide Raids including Mount Sharax, Rhen of Fate and Tyrant’s Forge:
- Tier 1 10-man Rhen of Fate – [Loc: 6362 4228]
- Ungolok [Google Doc] [Text] [Video]
- Hidrac, Oonta, Wayloz [Google Doc] [Text] [Video]
- Drekanoth of Fate [Google Doc] [Text] [Video]
- Finric [Google Doc] [Text] [Video]
- Tier 1 20-man Mount Sharax – [Loc: 4740 2222]
You can also view top World/Region standings and kill videos from multiple perspectives from each raid below:
Hope you all enjoy and thanks to dotSilver, Seatin, Oria Xu and RiftRaidGuides.com for the guides and videos! Check back as more guides/videos are uploaded!
Couple mistakes in the guides.
1) Fatal Current doesn’t spawn around 2 random raid members. It spawns on 1 random raid member, and directly under the boss(anti-melee). There is ALWAYS 1 under the boss, and 1 on the raid.
2) “Pre-30%” is mentioned a couple times. Pre-30% would imply “before 30%” which is incorrect. I think you mean “Post-30%”, since the direction of travel is counting down from 100%.
Thanks for the info Mav! I’ll pass them on to the relevant authors. 😀
Fixed, thank you for letting me know.
I’m late to the party but I have a question – what does that random raid member who is targeted with Fatal current do? Move away from boss and raid?
Fatal Current is randomly placed on two players. The entire raid needs to move out of those two red AoEs. The easiest way to deal with this is to stack so the two red AoEs are on top of each other and then have everyone move away. If players are all over the place, the two red AoE would cover a larger area of the encounter, making it more difficult for the players to move out of the AoE (and probably give a higher chance of ending up pulling an add).
I would like to thank all the authors for their contributions, I am a new player working on becoming the guild curator and this has made my life much easier. Thank you for making this a strong comunity and for the time you have invested.