
A few soul fixes are on their way either with this week’s hotfix or next as well as some other news tidbits that may interest you:
Mage Arbiter Fix
The Mage Arbiter soul is getting a fix to the mentoring issue where mages who mentored down a few levels were seeing huge differences in stats. [Source: Kervik]
Warrior Liberator Changes
A few changes/fixes for the Warrior’s new Liberator soul:
- Neutralize is fixed. Should be in the patch tomorrow.
- Medical Facility is gonna be a 1m cooldown. Should be in the patch tomorrow.
- Mass Casualty Response and any other Liberator AoE heal will no longer target pets. That will go live next week.
- I’m evaluating suggestions to Ameliorate and Deliverance but will probably wait a few more weeks before making any drastic changes.
Ameliorate’s power modifier will also be adjusted for a 4s channel making it more effective:
I actually did this this morning while I was fixing all of the AoE’s. Turns out I had the old power modifier from when it was a 2s channel. It is now adjusted for a 4s channel so… 100% more effective.
Rogue Physician Changes
A few changes for the Rogue’s new Physician soul coming next week (not tomorrow’s hotfix):
- Viral Infection is now a 10 minute duration.
- Supportive Care will now proc off of absorb abilities as well as healing.
- All AoE healing and absorb shield effects that could target friendly pets will no longer do so.
Other News Tidbits
Some other news tidbits include:
- Dead Simon has put in a change coming with this week’s hotfix to prevent players from stealing each other’s artifacts when catching the same Unstable Artifact Thief. You also won’t lose your net. [r]
- Faratha noted that the game cannot handle ‘memory’ in terms of dimension items (so you can’t, for instance, create a plow-able farm) as the items cannot remember what a player has done to an item after they leave the dimension. It would also be very difficult to have dimension items that change from one item to another. [r]
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